Interactive Designer and Developer
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Posts Tagged ‘Actionscript 3.0’

Playing with GML and Flash ~ version 1

January 19th, 2010

So there are some videos out there that drew my attention to GML

What is GML? It is Graffiti Markup Language. "an open repository for sharing and archiving motion captured graffiti tags." Artists are archiving graffiti, amazing. That is a constantly growing collection of beautiful fluid animations.

So I took a quick look into it. XML, awesome. Standardized, brilliant! Importable into Flash? INDEED.

But taking a quick look at the applications, not too much Flash there.Vanderplayer and Experimental 3D renderer. Nice, but nothing basic. I thought I would give it a shot, at least a version 1 to start off with.

gmldisplay

This SWF just grabs a random GML file and draws it out. When it is done, it grabs another. But if it gets stuck somewhere, you can just click on it and it'll start a new GML file.

gmldisplay
THEREMIN VERSION!!!!

The theremin one adds sound to the graffiti. Similar to a Theremin, the up and down controls  volume, while left and right controls pitch. I found the original code for the theremin part here: http://blog.efnx.com/browser-theremin-wave-data-visualization/

Thank you efnx for the jumpstart to get this idea out of my head.

Download GML Writer

Download GML Theremin

Coding Edits Coming

January 7th, 2010

Looks like it is about time I back track a little and do some post editing. There are a few things that have changed through time that I should re-account for.

  1. returnBlobs() now exists in the Touchlib TUIO library
  2. using 'localhost' may not be the best to connect TUIO, with Win 7 out people have been running into Flash connection problems and '127.0.0.1' connects much better.
    • In Posts
    • In Files
      • Google Code Subversion repository
      • Google Code Zip Files
      • cyancdesign.com based Zip Files

Soon they edits will be made and I'll let you know when the changes are up.

Sliding Lists ~ TUIO Flash App Widget

December 13th, 2009

screenshot1So I am trying to build out this proof of concept application, its a demo of a conference's floor plan with a list of all the attendee on the side, you'll scroll through the list, pick one and the app will show you the location on the map and give more information about the attendee. Only one problem, I'm using the TUIO, so there isn't a component for a scollable list of ...anything. So looks like I just have to build one.

I took a couple tries before I stopped coding myself into a corner. The layering of the component had to be just right. Plus, it needed to the usable at any angle. It is intended for a table top / multi-user display. And to make that happen, I needed quite a bit of layering, on the app and in the code itself.

I also wanted this to start off all code based, so I only used FlashDevelop. So moving forward, if you have Flash you can build a MovieClip and attach it to the List Item Object and customize the look of the selectable items.

Download Slide List Widget

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App Demo Vid - Google Map Search

November 19th, 2009

It about time I mentioned an application I've been working on. Expanding the start of using Google Maps, this demo expands on it and combines a few examples I found into one application.

The idea behind it is to be setup in a local that is getting a lot of unfamiliar to the area traffic. This could be a place of commerce, public space or conference to name a few. Read the rest of this entry »

Box2DFlash - Falling Text

August 25th, 2009

I'm so excited that I finally got to work on some experimental Flash at my professional employment. It is a nice change of pace to push an idea to the limits...and then some. In fact, I'm still not done working on the possibilities. This was only the starting point. Making text fall. Tie it into the Box2DFlash Physics Engine.

I want to give yet another shout out to Emanuele Feronato. If you are looking at this code, and are completely lost, he has EXCELLENT tutorials to get you started. Thats where I ended up taking my first steps in Box2DFlash.

Now in the guise of learning. I don't intend on going too indepth with the code...there is a lot going on. But hopefully, by breaking it down into phases, you can understand my building process. Something like this isn't accomplished in one chunk of code. It is build up by steps. At least the way I code. Read the rest of this entry »

LaserDraw - multitouch extension

July 28th, 2009

Now feels like a good time to get back into it. Especially coming across this site:

asluv

laserdraw1Sure, it doesn't seem like there has been many recent posts. It can be hard juggling a life around experimenting. It doesn't make it any less awesome when you see something and get inspired. Here is what I found, a AS3 script that would not just draw a line, but so nice ribbon curving and add a glow around everything automatically. It is just begging to be multitouchable (that sounds a little dirty now that I think about it).

http://asluv.com/2007/09/18/laser-draw-as3-experiment/

"This experiment uses the AS3 drawing methods to generate an organic mask formed by several pairs of points linked with curveTo.

The generated shape masks a simple radial gradient and the result has a GlowFilter and a DropShadowFilter applied to it."

It works great, no doubt about it. But the source is there, we can take it a little further. Now I got a lot further than expected working on it, and the night is starting to get late, so I'm going to try and condense the main ideas I want to remember that are the most useful.

Download Multitouch Source Code

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Multitouch Magnifier - AS3 experiment

June 2nd, 2009

Fire up the SVN, there's an new experiment to check out.

multitouch magnifier - AS3 from Chris Yanc on Vimeo.

If you don't have all the files, you can find them here: http://code.google.com/p/multitouchas3experiments/source/checkout

For this one, you are going to need Flash CS3 or CS4 as far as I know. I don't know how FlashDevelop or Flex will translate. We will be using assets from the Library which are linked to AS files. I'm thinking it'd be best to go through the files. Read the rest of this entry »

Touchlib’s AS3 TUIO library updated

May 31st, 2009

Fire up the SVN, Touchlib's AS3 TUIO library has been updated! Along with RotatableScalable. These files have been my introduction to developing Flash AS3 apps for multi-touch. This is a great thing, changes that have been mentioned in the NUIGroup Forum Threads have been added in. And even suggestions from this site has been added as well.

  • Addition of DX/DY event sending. Important for getting multi-touch FluidSolver to work
  • returnBlobs(); function was added into TUIO.as ~ a personal favorite of mine ~ read more
  • RotatableScalable scaling registration point bug fixed ~ read more
  • and TUIO debug mode ON/OFF bug fixed, all tracking diplays can be turned off without errors

Now that Touchlib is once again updated. I've integrated the new files into my own collection of experiments., and went through each one to make sure no problems arose. Another thing I began checking was using Flash Player's Standalone Debugger version 10. For those who don't have Flash to work with and do not have a stand alone player, that's where you can find one. Read the rest of this entry »