Archive for the ‘Multi-Touch’ Category

Teaser Video: Water Wall

May 24th, 2011

Something I’ve been working on that is now in… ‘beta’ testing

Getting started with multitouch: a PS3eye and Community Core Vision

November 4th, 2010

Workshop at The University of Akron

I was happy to be invited as a workshop leader for “Design Week” at The University of Akron. I would call it more of a demo workshop. I went from modification of a PS3Eye webcam, to installing CCV to loading a flash application to make an interactive wall. All in about 3 hours. So I thought this would be a great topic to write up for anyone that may have missed something in the demo or couldn’t make it into the demo entirely. Read the rest of this entry »

Simple AIR GML Recorder

September 16th, 2010

Version 1.0.1

This isn’t as much a tutorial, as it is some source code to mess around with. Less about a week to go before Ingenuity Fest. Starting to feel the crunch a bit now.

I wanted the Digital Graffiti Wall to be able to record GML. So I needed to build a quick GML recorder I could integrate into it.

And here is the result, a very simple GML recorder built in Adobe AIR, which I did because I can export out XML files directly from it to the desktop.

How to use:

  1. Download and Install the AIR Application
    • If you need to install the AIR Framework, get it here
  2. Run The GML_Recorder Application
  3. Press “Start Recording GML”
  4. Draw Your GML Tag
  5. Press “Stop Recording GML”
  6. Press “Yes” to save the GML data to the desktop in an XML file
  7. or Press “No” to reset the screen
  8. Repeat as needed
  9. (^_^)//

I have tested a few tags before posting this post at to make sure the tags are written well. You can even see a recorded tag in action here:

And for everyone who wants to look under the hood. Here is the source:

Download GML Recorder Source

I’m open for feedback or if anyone finds anything wrong, please email me:

AS3 Tuio – A Starting Point

September 6th, 2010

Well, I’ve been really liking the AS3Tiuo Framework. I’ve been using it to build the app for the digital graffiti wall, and I’ve used it for a little experiment with the Hype Framework… I do love me a good framework mashup!

That Particle generator app used a different type of listening events than I expected though. And I really needed to get back to using TouchEvent to interactive with specific objects on the stage. The particle generator just listens to all the Flash as a whole and reacts, it was never set specifically to anything, that is the way just using this.tuio.addListener(this); works it seems. Really nice for things like that, just listening to anything.

But I now need specifics in my programming. So I need TouchEvent.TOUCH_DOWN and whatnot now! As I’m sure you all would like that too. Well here is a simple way of getting started…

Read the rest of this entry »

A list of Actionscript Resources… Why Not.

August 3rd, 2010

I keep writing posts and not posting them because they are work related and I guess I need to tread lightly around work stuff… Don’t need to get into hot water, just gotta do what I gotta do. So here are some resources I use, and a little about why I like them. Read the rest of this entry »

Controlling a Stepper Motor

June 22nd, 2010

One day I tore apart a scanner I owned. I didn’t have the power cord for it, so no loss. In fact it became a gain! Time to learn about the stepper motor.

I started researching, like most things I didn’t get it at first. But I didn’t want to tear apart the motor. I wanted to use it. So I kept on Googling.

With some really basic Arduino knowledge I started there. What do I need to control a stepper motor with an Arduino. Without burning out the Arduino or Stepper motor. Turns out there is a board specifically for that.
Read the rest of this entry »

Hype Framework Particles + Multitouch AS3

June 18th, 2010

Hey there. It sure has been a while hasn’t it?

Looks like I have a little down time while my computer defrags and my upgrade goes through at work, so I thought I’d hop on and white up a quick post of something I just wrapped up and released.

Download Source Code Read the rest of this entry »

A little bit of nothing

May 31st, 2010

Just taking a step back to reflect quickly. Lots of things going on. This is some news from the light side. (^_^)//

My proposal to Ingenuity Fest 2010 was accepted this year, the project: A digital graffiti wall, interaction will be done with modified spray paint cans rather than touch. The graffiti will be recorded via GML (graffiti markup language) so I’ll be able to repurpose it throughout IngenFest as well. Small projections, a large (building size hopefully) projection, use of the graffiti theromin and possibly a CNC style ground chalk painter.

Looks like this’ll be this summer’s big project.

Some other things coming along: A few web development projects. And a data visualization project with a deadline QUICKLY approaching for the Kelvin Smith Library at CASE. I’m excited to get that one wrapped up soon. that one should have some really nice video documentation once it’s wrapped up.

Getting ready for an upcoming multitouch table demo. Some possible nice future opportunities there. If not, another nice opportunity to get user feedback and suggestions.

I am Techsparked!

April 5th, 2010

A while back I’d had this crazy thought of trying to start building an online community for people to share MT Flash applications. I was becoming kind of frustrated that there was no real one location I could start uploading apps to, to share with everyone that wasn’t just my own website. A place where a whole group, or everyone, upload apps to use, to build off of, to experiment with.

So I shot out a message to the NUIGroup really quick saying I was thinking about doing something like this. Moments later, Message. NUIGroup user Seth Sandler told me there was actually a group of them already thinking about something like that… and not just Flash, but for everything! Flash, python, processing, frameworks, applications, projects… Everything related to the new types of user interfaces and the software to run them.

First thought, I need to be a part of this! I was totally there, everyone who had already got together were pretty much Everyone I had respected from the NUIGroup. All the users I had hoped to one day work with! Amazing.

So I gladly helped out any way I can, but the real leader pulling it all together, Seth, my hats off to you man. I’m really excited to see how the site grows and evolves. So anyone visiting my site, and reading this, become a member! Get inspired, get Sparked!

I plan on getting as many apps as I can up there for all to use. I have some there now:

  1. Cats Cradle
  2. Tokyo Game Show Demo
  3. Mini-Keyboard Widget

I better get into gear too, I don’t want to start dropping to far down the top users list

Keeping an eye on the ViP Capacitive Foil

April 2nd, 2010

A little while back, I caught a tweet about ViP Capacitive Foil. They are moving into the relm of true dual touch. A great step in my humble opinion. Not as fancy as true multitouch but it would get their foil on par with the same functionality that users are getting used to thanks to devices like the iPhone and Nexus One.

In case you have some of their capacitive film here are the videos mentioned

Seeing this gets me pumped to start working with the vertical display again, time to start writing down some app demo ideas… I wonder if there is a way to add 3 more hours in a day. (^_^)// I’ve already cut my sleep time to the bone, by thursday I can seriously start to feel the effects. But I digress, ViP, I await patiently to learn about what it’ll take to start working with true dual touch in flash, keep us all posted.